limonsa.blogg.se

Mx simulator tracks not looking like theyre supposed to
Mx simulator tracks not looking like theyre supposed to









mx simulator tracks not looking like theyre supposed to

In fact, I theorize that the bug can occur through the use of any weapon, not just the magical girl wand.

mx simulator tracks not looking like theyre supposed to

It is functionally identical to any other long blunt weapon in the game. The magical girl wand was created by duplicating a baseball bat and changing its model. Is there something unique about the magical girl wand that would cause this bug to occur? Even after the bug has occurred, not a single red error symbol appears in the console output. Let me take a moment to pre-emptively answer a few questions that some of you might have. …but only some of the time, which makes this whole situation even weirder. From that moment onward, raycasts stop detecting colliders.

mx simulator tracks not looking like theyre supposed to

This feature functions perfectly until the player follows the set of steps outlined above. (Similarly, a student shoots a raycast out of their eyes at the player in order to confirm whether or not the player is currently visible or is hidden from sight.) Here’s a video of someone making the bug happen: (This requires the passage of more than 10 real-life minutes.)įrom that moment forward, you will be unable to interact with anything that normally has a button prompt attached to it, and students will stop reacting to anything you do.

  • Use the Pass Time feature on Ryoba’s phone to fast-forward time to 3:30 PM.
  • Kill the President of Gardening Club with the wand.
  • mx simulator tracks not looking like theyre supposed to

  • Grab the Magical Girl Wand from the Drama Club.
  • (I think that the 5th step is perhaps the most important step and that the first 4 steps may not even be necessary, but that’s something I can’t confirm at this point in time.) The steps are as follows: I will describe the only steps that have ever allowed me to encounter the bug. If you are a Unity expert, or if you have an extraordinary amount of time on your hands to help me test various scenarios that may help me reproduce the bug faster, click Continue Reading. I am definitely not going to be able to solve this one without the help of a Unity generalist who has a deep understanding of the inner workings of Unity, because I think the problem is occurring within Unity itself, rather than an issue that is specific to a situation within Yandere Simulator. This is, like, the Final Boss Battle of bugs.











    Mx simulator tracks not looking like theyre supposed to